Work with the Producer and other key stakeholders to establish the future roadmap.
Own and drive the quality of the player experience by providing creative design solutions that are in line with the Just Dance Now vision.
Create and playtest UX prototypes to help improve the player experience.
Design new progression and reward systems to improve the user engagement.
Work with the marketing and live-ops teams to guide and evaluate the creation of the marketing, promotional, and event-based assets and other communication material.
Communicate your designs clearly and be able to persuade others about an idea or vision.
Create documents, presentations, wireframes, user flow, user stories, etc. that are clear and concise.
Be open and constructive about any feedback or inputs received from others in the team.
Ability to pivot and evolve ideas, if required, to match new direction and feedback.
Collaborate and work closely with the rest of the team to ensure that the design specifications are achievable within the technical and production constraints.
Be willing to identify and push the constraints where applicable and feasible.
Follow-up on features post launch to improve, evolve or trim any components based on user feedback and user data.
Education
Graphic Designer
Any Graduate
Any Post Graduate
Qualification
Knowledge of collaboration tools like Confluence, Jira and Miro.
Experience working with Unity 3D.
Prior experience playing Just Dance titles.
Optimism, humor, open mindedness, with a can-do attitude and a desire to constantly improve.
Roles & Responsibilities
A strong interest in mobile games.
5+ years of Game Design experience in mobile free-to-play games with atleast 2 successfully shipped titles.
Experience designing features and content for live-ops on at least 1 mobile free-to-play title.
Experience mentoring junior colleagues and driving multi-disciplinary teams in a design leadership role.
Good grasp of prototyping tools such as Adobe XD and Photoshop.
A keen eye for quality and design excellence.
Strong ability to deconstruct high level systems and product direction into specific technical details, new features, and tasks.
Ability to work in a highly collaborative, interdisciplinary, iterative environment, while delivering within deadlines and time constraints.
Ability to prioritize and self-manage.
A great listener with superb written and oral communication skills in English.